home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 76
/
XENIATGM66.iso
/
Indiana Jones
/
Indiana Jones.exe
/
RESOURCE
/
PREVIEW.GOB
/
3do_gen_rckt_bzooka.3do
< prev
next >
Wrap
Text File
|
1999-11-15
|
10KB
|
219 lines
# MODEL 'gen_rckt_bzooka.3do' created from 'D:\JONES3DPC\the laboratory\gen_rckt_bzooka.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:rckt_bzoka_tail.mat
1:rckt_bzoka_tip.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.025318
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.004000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME rckt_bzoka
RADIUS 0.025318
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 26
# num: x: y: z: i:
0: 0.000000 0.004000 -0.002000 0.000000 0.000000 0.000000 1.000000
1: 0.000000 -0.016000 -0.002000 0.000000 0.000000 0.000000 1.000000
2: 0.000000 -0.018000 -0.004000 0.000000 0.000000 0.000000 1.000000
3: 0.000000 -0.025000 -0.004000 0.000000 0.000000 0.000000 1.000000
4: 0.000000 -0.021000 0.000000 0.000000 0.000000 0.000000 1.000000
5: -0.002000 0.004000 0.000000 0.000000 0.000000 0.000000 1.000000
6: -0.002000 -0.016000 0.000000 0.000000 0.000000 0.000000 1.000000
7: -0.004000 -0.018000 0.000000 0.000000 0.000000 0.000000 1.000000
8: -0.004000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
9: 0.000000 0.004000 0.002000 0.000000 0.000000 0.000000 1.000000
10: 0.000000 -0.016000 0.002000 0.000000 0.000000 0.000000 1.000000
11: 0.000000 -0.018000 0.004000 0.000000 0.000000 0.000000 1.000000
12: 0.000000 -0.025000 0.004000 0.000000 0.000000 0.000000 1.000000
13: 0.002000 0.004000 0.000000 0.000000 0.000000 0.000000 1.000000
14: 0.002000 -0.016000 0.000000 0.000000 0.000000 0.000000 1.000000
15: 0.004000 -0.018000 0.000000 0.000000 0.000000 0.000000 1.000000
16: 0.004000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
17: 0.000000 0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
18: 0.000000 0.017000 -0.004000 0.000000 0.000000 0.000000 1.000000
19: 0.000000 0.009000 -0.004000 0.000000 0.000000 0.000000 1.000000
20: -0.004000 0.017000 0.000000 0.000000 0.000000 0.000000 1.000000
21: -0.004000 0.009000 0.000000 0.000000 0.000000 0.000000 1.000000
22: 0.000000 0.017000 0.004000 0.000000 0.000000 0.000000 1.000000
23: 0.000000 0.009000 0.004000 0.000000 0.000000 0.000000 1.000000
24: 0.004000 0.017000 0.000000 0.000000 0.000000 0.000000 1.000000
25: 0.004000 0.009000 0.000000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 29
0: 0.999501 -0.749750
1: 0.360140 -0.749750
2: 0.360140 -0.499999
3: 0.999501 -0.499999
4: 0.280220 -0.999500
5: 0.280220 -0.500000
6: 0.000500 -0.999501
7: 0.000500 -0.500000
8: 0.160340 -0.500000
9: 0.360140 -0.250250
10: 0.999501 -0.250249
11: 0.280220 -0.000500
12: 0.000500 -0.000500
13: 0.360140 -0.500000
14: 0.280220 -0.500000
15: 0.000500 -0.500001
16: 0.999501 -0.500000
17: 0.679820 -0.999500
18: 0.679820 -0.500000
19: 0.360140 -0.999500
20: 0.360140 -0.500000
21: 0.160340 -0.749750
22: 0.160340 -0.500000
23: 0.679820 -0.000500
24: 0.360140 -0.000500
25: 0.160340 -0.250250
26: 0.679820 -0.499999
27: 0.360140 -0.500000
28: 0.160340 -0.500000
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 -0.192484 -0.981300
1: -0.000001 0.409977 -0.912096
2: -0.000001 0.409978 -0.912096
3: 0.000001 -0.975663 -0.219275
4: 0.000002 -1.000000 0.000000
5: -0.981300 -0.192484 0.000000
6: -0.912096 0.409977 0.000000
7: -0.912096 0.409977 0.000000
8: -0.219275 -0.975663 0.000000
9: 0.000000 -0.192484 0.981300
10: 0.000000 0.409978 0.912095
11: -0.000001 0.409978 0.912095
12: 0.000001 -0.975663 0.219275
13: 0.981300 -0.192484 0.000000
14: 0.912096 0.409978 0.000000
15: 0.912096 0.409978 0.000000
16: 0.219277 -0.975663 0.000000
17: 0.000001 1.000000 0.000000
18: 0.000001 0.235799 -0.971802
19: 0.000000 -0.192484 -0.981300
20: -0.971802 0.235799 0.000000
21: -0.981300 -0.192484 0.000000
22: 0.000001 0.235799 0.971802
23: 0.000000 -0.192484 0.981300
24: 0.971802 0.235798 0.000000
25: 0.981300 -0.192484 0.000000
FACES 28
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 6, 2 5, 3
1: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 1 2, 4 7, 5 6, 2
2: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 4 3, 6 8, 7 7, 5
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 6 4, 8 8, 7
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 3 6, 2 10, 9 9, 10
5: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 2 7, 5 11, 11 10, 9
6: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 5 8, 7 12, 12 11, 11
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 8, 7 4, 8 12, 12
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 10 10, 9 14, 13 13, 3
9: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 9 11, 11 15, 14 14, 13
10: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 11 12, 12 16, 15 15, 14
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 12, 12 4, 8 16, 15
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 3 14, 13 1, 1 0, 0
13: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 13 15, 14 2, 4 1, 1
14: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 14 16, 15 3, 6 2, 4
15: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 16, 15 4, 8 3, 6
16: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 17, 16 18, 17 20, 18
17: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 18, 17 19, 19 21, 20 20, 18
18: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 19, 19 0, 21 5, 22 21, 20
19: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 17, 16 20, 18 22, 23
20: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 20, 18 21, 20 23, 24 22, 23
21: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 21, 20 5, 22 9, 25 23, 24
22: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 17, 16 22, 23 24, 26
23: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 22, 23 23, 24 25, 27 24, 26
24: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 23, 24 9, 25 13, 28 25, 27
25: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 17, 16 24, 26 18, 17
26: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 24, 26 25, 27 19, 19 18, 17
27: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 25, 27 13, 28 0, 21 19, 19
FACE NORMALS
# num: x: y: z:
0: -0.707107 0.000000 -0.707107
1: -0.577352 0.577349 -0.577349
2: -0.707108 0.000000 -0.707106
3: 0.577351 -0.577350 0.577350
4: -0.707107 0.000000 0.707107
5: -0.577351 0.577351 0.577348
6: -0.707108 0.000000 0.707106
7: 0.577351 -0.577350 -0.577350
8: 0.707107 0.000000 0.707107
9: 0.577350 0.577350 0.577350
10: 0.707107 0.000000 0.707107
11: -0.577349 -0.577351 -0.577351
12: 0.707107 0.000000 -0.707107
13: 0.577350 0.577350 -0.577350
14: 0.707107 0.000000 -0.707107
15: -0.577349 -0.577351 0.577351
16: -0.666667 0.333333 -0.666667
17: -0.707107 0.000000 -0.707107
18: -0.680414 -0.272166 -0.680414
19: -0.666667 0.333333 0.666667
20: -0.707107 0.000000 0.707107
21: -0.680414 -0.272166 0.680414
22: 0.666668 0.333333 0.666666
23: 0.707108 0.000000 0.707106
24: 0.680414 -0.272166 0.680414
25: 0.666668 0.333333 -0.666666
26: 0.707108 0.000000 -0.707106
27: 0.680414 -0.272166 -0.680414
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 rckt_bzoka